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Telemetry Tool for PC2 12.1

This is the tool to make you drive faster regardless of your driving level.

The tool can be used both offline and real-time to analyze telemetry data, car behaviour and race history.

Key features:


  • Compare your own laps (speed, controls, forces, line driven etc) in graphs or visually

  • Compare many laps at the same time

  • In real-time map see position of other cars + the pit window (i.e. where you will land after successful pitstop)

  • Extensive data for race, fuel use averages (also per fuel mix mode), how long the tyres will last etc.

  • Very accurate time DELTA to other cars

  • Race history, which you can also save for later viewing

Project CARS 2: Class Restructuring & Adjustment Patch 1.0

This is a small but essential QoL mod I've created for offline racing in pCars 2.

The car classes in pCars 2 by default are a bit game-ified, designed to artificially inflate variety in each class at the expense of realism. You'll see Ford F-150's share the track with tiny Ford Escorts, low-downforce prototypes appear at tracks outside of Le Mans, and IMSA GTP cars destroy earlier-spec prototypes from that era.

This mod provides a more authentic set of car classes that satisfies my particular brand of OCD, and probably yours too.

PC2 Ultimate Career (Excel-based) 1.1

-6 disciplines
-53 achievements to earn
-career lasts about 80-100 races
-stat tracking for each car and track
-difficulty is dynamically set to your results by car
-race what you want, when you want
-multiple progression paths
-takes advantage of PC2's multiclass racing and dynamic weather system
-multiple ways to set up a race (long qualy? no qualy? no practice? start from rear?)

ULTIMATE Custom FFB - NEW update V5 The definitive version V5

In-game ffb menu, start with Gain 100, volume 30, tone 50, Fx 15. Then adjust depending on the car and preferences. Turn down to 0 any damping or spring effects on the wheel interface if available and set your wheel to your regular tastes (100 strength is recommended )
Replace the ffb_custom_settings txt. file located in documents>project cars 2 by one of the 3 files in UFFB zip renaming it ffb_custom_settings txt. only and you are good to go.
The ENGINE VIBRATIONS are easy to find and adjust in the files.
Spot these lines toward the end of the file:
# Engine ---------------------------------------------
(engine_vibration 35)
(engine_vibration_while_driving 15)